![]() ![]() Xbox 360, PlayStation and Wii controllers can be used for their respective consoles, while the handheld versions each utilize controls that are built into the system. Accelerate: The car will begin to pick up speed until it has reached its top speed.Turn: The car will turn the desired direction, whether it be left or right.Drift: The car will take turns sharper, and fill up the turbo meter.Boost: Once a section of the turbo meter glows yellow, the player can perform a quick speed boost to help them gain a lead.Jump: The car will hop to jump over other cars or obstacles.In the Zone: Once all four sections of the turbo meter are filled up and glowing yellow, the player can perform an "In the Zone" ability.Tricks: During a jump, the player can have the car perform a trick by moving the control stick.Ī force field will surround the car as it advances at remarkable speeds, pummeling anyone or anything that stands in its path.If a trick is successfully performed, the player will land on the ground with a small turbo meter award. However, if the player does not land correctly, no boost will be awarded, and time will be lost as the car is reset. Multiple tricks can be performed while in the air. Missions: Divided into 6 clearance levels, this mode is similar to the story mode from past Cars games, though it lacks an open world. There are five different types of missions - races, battle races, hunters, survivals, and attack. In order to advance to a different clearance level, a certain number of spy points are required. Missions can be played here, with a friend or in solo mode. Awards: Badges and crests serve as an achievement system, being awarded every time a player makes a significant accomplishment in the game.Įvery category of mission can be found here.Receiving a badge or crest may also award a new character or alternate skin. Settings: The game's settings can be modified here, including screen display and audio distribution. ![]()
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